Friday, 31 August 2012

Updated Credits List

I've updated the Credits list on the mod page at the Nexus. It's not on the description page, there is a separate button for displaying credits on the site. Here is the revised version of the credits, for anyone interested. If you were involved in the project, and you think the list should be edited it some way, just let me know.



RJHelms84 - Project Director, Lead Programmer, Lead Writer, and level designer. Did most of the programming for the mod, basically everywhere except Boulder Underground and the Ranger Station. Also wrote the main quest line, a lot of the sidequests, and most of the dialogue. Did a lot of the level designing as well, such as Boulder Mountain Park, The Colorado Wastes, Outer Boulder, The Brain Center, The BOS base, and the outer boundaries and Crawler for Nellis Airplane Graveyard, as well as various other interiors. Also did Blender work, such as creating animations like haunted books and Oran Utan idles, and getting new models game-ready. Also did a small amount of voice acting.

MontyBrad - Lead Level Designer. Created the level designs for Nova Industries and the smaller areas that surround it, as well as all the Death Fall Caves. Also did a lot of work on Inner and Outer Boulder, the Airplane Graveyard, as well as improvements to Boulder Mountain Park. Also created the Control Level interiors for the Dome, and made improvements to the other areas of the Dome as well.

KazFoxsen - Programmer, Writer, Modeller and Texture Artist. Wrote, designed and programmed the Deadpan companion, as well as the various characters and quests of Underground Boulder. Also created the characters of the Ranger Station: Cricket and Mu. Also created the Caroline vendor and co. Also created new posters and small misc items and apparel, such as Deadpan's hat, egg figurines, and notably the large stage curtain and texture in Underground Boulder. Also did some voice acting.

Xenoo - Lead 3d Modeller. Modelled and textured the Environmental Armor, both the Death Squad armors, and the Mutant Cannibal. Also created the Disintegrator Canon, the Compact Gauss Rifle, and the VBR pistol.

Ionis - Level designer. Created the Rogue Ghoul Camp, the underground military compound where the ants are, did most of the work on Nellis Airplane Graveyard, made a lot of improvements to Boulder Mountain Park and Outer Boulder, created the Engine Levels of the Dome, as well as the outside area to the Brain Center. Also created the level designing for Underground Boulder, and the connected outside area that leads to the Dome's second entrance. Also created the custom albino textures for the ants. Also set up the scripting for the gladiator battle in the Dome's engineering section.

MikeHancho - Level designer. Created ALL the interiors of Inner Boulder (aside from the Dead Factory stuff), as well as Harcort Positronics in Outer Boulder. Also scripted the ghosts and the accompanying mission.

Crawlius - Sound FX Expert and Voice Actor. Created all of the custom Sound FX, for things like the elevator, the cryo chambers, the new weapons, and more. Also the voice of Elder Guile.

DrakeElvin - Programmer / Companion Creator. Created the Kate companion and handled most of her programming. Also programmed the basic companion functions that Deadpan was built upon.

DonKnotts - Texture Artist. Created the clean Dome textures, as well as custom pieces exclusive to BBD. Created the outer models for the Dome, and various other textures, like the textures for Deadpan's Cane.

NateNeurotic - 3d Modeller and Texture Artist. Created all the Chimps and the Orang Utan, including Lester. Created the Mutant Cats.

AlexanderJVelicky - Level Designer. Created the Inner Boulder worldspace.

Ozren Fuerst - 3d Modeller and Texture Artist. Created the Dome Suit.

Kanoba - Level Designer. Created the Mobile Base Crawler interiors.

Riven1978 - Mash-up Artist and Rigger.

Moburma - Programmer. Handled bug-fixes for our early Beta release, while RJHelms84 was away.

Quetzlsacatanango - Rigger and Mash-up Artist. Rigged Lester in particular and various other models.

se7enraven - 3d Modeller and Texture Artist. Created various items, such as the Poster Stands.

commander_tak - Created the BBD official logo image.

G33k3dGam3r - 3d Modeller. Created Deadpan's cane, as well as other models.

Werne - 3d Modeller.

dragbody - Rigger. Worked on Death Squad Armors, the Dome Suit, and more.

Kuroitsune - Expert Programmer. Merged the mod's previous two esm's into one.

Supporting Writers:
Roslin Thelso
Sarra Rohr

Posters Only:
Nathan Skaggs
Katie Daysh

Very difficult to remember everyone involved and any free resources we've used, so if I've missed anyone out, please let me know, and I'll update these credits asap! -R

Used a truck by Hengebobs STvehiclesResource mod.
Used an elevator from SpeedyB64's Speedy Resources mod.
Night sky by Vurt, from Vurts Dramatic Night Skies mod.


Crawlius - Elder Guile
Jason Steele - Captain Despot and Doctor Field + others
Winston Romanoff - Doctor Harold Johnson
Nile Zam Jones - Deadpan Companion + others
Kristyn Yearington - Kate Companion, Cricket + others
Don Graham - Sentinel Grant, Initiate Young + others
Pippa Winslow - Sarah Johnson, Mu
Larry Bailey - Doctor Savant, Bliven + others
Berkeley Pickell - Lester, Metalhead Bashers and Crushers
Brandi Harnish - Connie, Bree + others
Kris Roberson - Doctor Fabler, Scribe Elington
Kevin Powe - Edison Blake
Dan Conlin - Mickey + others
Jean-Gobert De Coster - Doctor Franko
Matty Smith - Officer Andre
Brian Post - Neil

Quentin Yung
Daniel Bernardi
Phil Schinbein
Mark Stenhouse
Edward Ashley
Nathanial Jacobs
Kurtis Young
Marie K
Jamaal Ephriam
Mike Wagner
Marcus Noble
Daniel Hill
Suzanne Rose
Rachel Eckensviller
Beccy Henderson
Sarah Slaughter
Nudge and XIII
Nick Taber
Robert J. O’Melia
Kaz Foxsen
Andrew Chung


Peter J. Kaszyk III


Cubemaps used by weijiesen

"Forque" and "Snickles" fonts by Tup Wanders.
"Old Standard" by Alexey Kryukov.
"Becker Black NF" by Nick's Fonts
"Noodle Script" by Dave Bastian
"Handserif" by 5inq.

Audacity, WavePad (converting), Meow MultiSound (converting), GIMP, Jasc Paint Shop Pro, Adobe Illustrator, Blender
Geck, Nifskope, FNVEdit, FOMM, the Conformulator, TES Construction Set (lip synch)
Maya, 3ds Max.

Once again, I did my best to make this credits list accurate, but if I've missed you out, then please let me know, and I'll update this asap. I'll also improve this list, and add more details/links for various team members, when I get chance. -R


  1. A great bunch of creators. Congratulations :)

  2. You forgot to credit me as one of the writers - > Jathis

  3. Great work!
    But, Albino Ants is invisible. Is texture bug?